![]() I also just noticed u said ur an omen main after I wrote all this xD but doesn't matter, the basics/concepts of what I wrote still apply to omen. So, this is my experience/input as an cypher player. So, to answer your question: as a defender here I don't peak, I just keep an eye on B main and flank from mid/market, and use my utility and the advantages I set up through them to possibly get kills, but more importantly delay/annoy the attackers. if i get a kill, it's just a bonus and gives an advantage, but it's never my priority as a defender/sentinel holding a site. My main goal here isn't to get kills, it's to delay the opposing team long enough that my team can rotate and make sure to NOT die. ![]() Or they destroy the trap through utility which is always sad, or just by noticing it and destroying it with a bullet. So here is what happens usually when they push the site I'm holding: they get caught by a trap, at which point thats usually a guaranteed, non-tradeable kill because I'd be set up in a position where they can't chase me down. I'll play trying to punish opposing team instead. basically, I play off my utility as cypher and I'd have absolutely no reason to peak without utility (also known as dry peaking), so I don't get punished for it. I play defensively from market accordingly, only taking safe peaks and if I see someone pushing B main i'll activate my cage reactively and see if they decide to push it or not. The attackers when entering a site will go one of two places: either push towards the market/spawn area, or go on site immediately. otherwise i'll anchor B or lurk mid to catch rotators/stray pushers. Although, as cypher in general, i like to anchor a site until I get absolute confirmation it's a hit on the other site, for example if my team is fighting/the bomb is planted in a rush. if I don't hear/see anyone B main, I'll change my position to go to spawn area for example or directly rotate to A depending on the comms I receive from teammates. (all this is indicated in the picture)Īlso, the yellow arrows coming from cypher indicate where I'll go depending on the information I get. for example, if someone is gonna push mid, i'd use both my trip wires to secure the B site, if not, i'd put one in mid so I don't get flanked. I usually play from market (although sometimes i'll play from the stairs/spawn area), set my camera up to watch B main and the whole area between B main and defender spawn in general, and I set a cypher cage on b main entrance and i'd usually switch up my trip wires every round depending on situation/where my teammates are playing. ![]() In this example, i'm the cypher defending B with Jett against raze and phoenix. here's a graphic illustration, i'll talk about my point of view as a cypher defending B on ascent (which is my most comfortable role/site on that map): whether you decide to aggressively peak as a defender or hold angles is up to the individual players. the market area should always have someone defending from it so the attackers can't get past market without killing the person(s) defending there. for example, on Ascent B, there are only 3 ways they can enter the site: B main which has the ult orb, through mid and market area (the part with the closable door), and through defender spawn. also, there are limited doorways that attackers can use to enter a site or take control for it. there are very common spots for each map and bombsite. Not knowing when to peak can be easily solved by getting more used to the maps as you play. if you see people pushing mid, that's huge information. ![]() just communicate what you see/hear constantly and if you're gonna be making plays then tell your team you'll make them. if you only hear one set of utility (for example, u only see phoenix alone, and not reyna/killjoy/omen with him, or only hear 1 set of steps) then also make sure to communicate that, cuz it can be an attempt at a fake so that the other team pre-emptively rotates. if ur defending and u hear steps or utility B main, immediately tell ur team so that you don't get rushed. I personally don't so I don't use them but probably will in the future once uni becomes less stressful.īefore I go into anything too deep, remember that communication is CRUCIAL. you can also use aim trainers (i hear a lot of good stuff about kovaaks and personally tried aim lab and it's sick), but they're not "necessary" unless you have the time & dedication to put into them. Click to expand.i'm sure a lot of these you've heard before but i'm still gonna mention them just to make sure: crosshair placement and aim warm-ups everyday before playing go a HUGE way.
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